Single-A
In the game industry, the more “A”s in the labelling of a game, the greater the size of the company, corporation, or conglomerate behind it.
“AA” or Double-A games are mid-market video games that typically have some type of professional development though typically outside of the large first-party studios of the major developers; these may be from larger teams of indie developers or from smaller non-indie studios. Double-A studios tend to range from 50 to 100 people in size.[1]
“AAA”, also known as triple-A, is a term used to classify video games produced or distributed by a mid-sized or major publisher, which typically have higher development and marketing budgets than other tiers of games.[1]
Starting in 2020 leading up to the launch of the PS5 and the Xbox Series X, two studios started using the term AAAA (Quadruple-A) to describe upcoming games in development.[1]
Let us foster an economy and an environment in which game development is single-A: both top quality and completely independent!
This entry was inspired by Tommi’s “mock” interview to Barbs.