User:Kiara/Second Assessment

From XPUB & Lens-Based wiki

Past

Special Issue 25: Sounds of Making

Context

in collaboration with Radio WORM we hosted radio shows for 2 months and crafted projects relating to sound.

Lost_in_Narration is the project I took part in, where we put together a looping chain of discourse:
2 narrators write the script > 2 speakers read the script into microphones > the read material is captured by a speech-to-text python script and printed by a receipt printer > the read material is simultaneously transformed into sound, captured by VCV Rack 2.

The idea was to have a never-stopping live scripting, that acts as a (fictional) archive of the Special Issue's public event and to play with language as a material.

Key concepts I take from it

  • connection between the body and the machine and their placement in a determined space
  • failure as a creative material: the python script doesn't fully recognises the words, depending on accent, dictation, etc.
  • language intricacies, interpretation, translation, intention: what you mean is not necessarily what will be understood

Links: Lost_in_Narration --- SI 25 website

Special Issue 26: Display & Position

Context: in collaboration with artist and researcher Doriane Timmermans, we spent 3 months working on CSS manipulation, with a specific focus on the display and position properties. This Special Issue was integrated as part of her [declarations.style] research project, focusing on the materiality and poetry of the CSS language. Key concepts I take from it:

  • CSS as a language, before being a programming language --> syntax, meaning, vocabulary, etc.
  • Writing websites <> writing poetry/fiction/...
  • Web programming as a craft
  • Interpretation, subjectivity

Links: User:Kiara/Special_Issue_26 --- Specific Lens: browser extension --- Supervisual Hyperzine: an archive of SI26 --- https://declarations.style

External works

My own practice of web crafting

Since 5 years now I have been playing around with web languages, mostly HTML and CSS, to create web material but also printed objects. I learn constantly, as it is an ever-evolving practice. Looking back at my own work, some key concepts keep being present:

  • playfulness
  • puzzle/enigma aspect
  • language

So I safely assume that they will also exist in the project I am now working on...

Present

Starting point:

Key concepts I'm investigating:

Future

The ideal project:

The ideal thesis: