Game jam colloquium

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Revision as of 18:10, 25 January 2025 by Thijshijsijsjss (talk | contribs) (Attempt to add text and images about human game example (despite wiki error))

This is a page for the 2025-01-27 Game Jamming Colloquium, hosted by Alessia, Senka and Thijs. During this colloquium, we'll team up in small groups to make a whole game in just one morning! That might sound scary, but game jams are all about experiecing the process of creation: any result is good, whether that be a playable game, an idea you thought about, or fun you've had :)

On this page, we'll provide the schedule, some examples, and potentially a documentation of the games created during the session.

Schedule

10.00–10.15: The academic quarter
10.15–10.45: Intro and examples, talking a bit about how this relates to our own separate researches
10.45–11.00: Think and talk about game you want to make in duos or groups of 3, and pick jam theme together
11.00–12.00: Game jam
Making games with tools and methods of your choice
12.00–12.10: Break
12.10–13.00: Playing the games we made

What is a game jam?

  • Making a game with others from scratch
  • Focus is not on creating a 'good game', but on flexing your creative muscles, generating ideas, trying out new tools and having fun
  • Collaborating between artists, game developers, writers, designers, musicians, coders, you name it!

History of game jams

There's many places that host jams -- and you can host one yourself! A big hosting place is itch.io, where a million jams are running at any given moment:

Itch gamejam schedule 20250125.png


Game Jam Prompts

  • Sleeplessness in the age of productivity

Examples

I dreamed

By Alessia! A game made with the Bitsy engine. Play it here. (Alessia please append to this is you want!)

I dreamed screenshot 1.png

Queers in Love at the End of the World

By Anna Anthropy. A web-based CYOA game in which every playthrough lasts 10 seconds. Play it here. This game was created for the 2013 Ludum Dare 27 game jam, which had the theme '10 seconds'. It's made with Twine, a free an open source tool for creating branching narratives. Options for .js and css styling, and exports to HTML!

QiLatEotW screenshot 1.png

Choose your own adventure passports

Choose your own adventure passports game made with paper.
The player is always trans, and gets stopped by passport security because they do not look like their passport photo, in an attempt to resolve this they end up travelling through time instead of space, with the possibility of shifting passports and going to different eras.

The Robot Assembly Line and Social Performance Testing Facility

Thijs's 'game' for the public moment! It is a 'human game', like the Git exercise from last year, resulting in something performative. There was an instruction form, and a physical assembly line to move through.

Application form (click for the full 6-page document)
PM20241104-camera-mania-5.png PM20241104-camera-michael-8.jpg





Adventure.pptx

An interactive adventure, made entirely in powerPoint
itch.io
gamethrough on youtube

supermarket madness

Alessia's first try with Scratch
https://scratch.mit.edu/projects/1048095490/

Documentation Playground?