User:Imre/Assessment: Difference between revisions
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My thesis aims to answer the question My thesis aims to answer the question; how to make a non EU migration simulation game based on a SS/SD collaboration methodology? | My thesis aims to answer the question My thesis aims to answer the question; how to make a non EU migration simulation game based on a SS/SD collaboration methodology? | ||
My presentation in the try-outs night, with the feedback I received brings me back to stories, and how I want this game to be a platform for stories of frustrating interactions, borders and obstacles that one has to pass through in order to stay. | |||
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Latest revision as of 02:05, 9 December 2025
From Where to Where
The graduation project and the thesis I am currently working on is a comprehensive result of all that I have been working on, both through XPub and beyond.
I want this presentation to take you on a journey explaining; my starting points, learning moments, and inspirations. Come along to witness where I arrived from and where I am hoping to reach; I want to design a browser game on how to attain residency/refuge/asylum in the Netherlands for nonimmigrants (or non-EU). My thesis aims to answer the question; how to make a non EU migration simulation game based on a SS/SD collaboration methodology?
As someone who is new to learning through making, I want my thesis to represent the journey of how Social Sciences and Design can be combined in the making of this project.
I came to XPub as a disillusioned social sciences graduate, and through my days and weeks within the first year I kept on feeling like a fish being asked to climb a tree.
Now, I am comfortable saying that I feel more like a monkey learning how to swim.
| What Was | What is Becomming |
|---|---|
| Climbing trees are Fun!
Studied Anthropology and Political Theory for my bachelor, my thesis The Sense of Belonging of Young Migrants in Aruba was a result of a community engaged research. |
What About and How?A project on migration, formulated through co-creation. |
SI25; (toes in the pond)
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The Method and Aesthetics
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SI26; (learning how to swim)
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Prototyping and Bureaucracy
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SI27; (look mom, I am not drowning)
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Well Here is My Project (in the making)I want to make a simulation browser game on the bureaucratic parts of non-EU's migration journey. My thesis aims to answer the question My thesis aims to answer the question; how to make a non EU migration simulation game based on a SS/SD collaboration methodology? My presentation in the try-outs night, with the feedback I received brings me back to stories, and how I want this game to be a platform for stories of frustrating interactions, borders and obstacles that one has to pass through in order to stay. |