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==<span style="color: Firebrick;"><big>TLDR: Systems & Bodies</big></span>== | ==<span style="color: Firebrick;"><big>TLDR: Systems & Bodies</big></span>== | ||
Before joining XPUB, I worked as an editor for a government-funded art curation agency in Southern China | Before joining XPUB, I worked as an editor for a government-funded art curation agency in Southern China. This experience made me deeply reflective about the relationship between '''<span style="color: RoyalBlue;">systems, body, collectivity, and individuality</span>'''. | ||
Throughout my time at XPUB, I've explored one recurring theme | Throughout my time at XPUB, I've explored one recurring theme: | ||
<div style="text-align: center; margin-top: 10px; margin-bottom: 10px; border-top: 1px dashed RoyalBlue; border-bottom: 1px dashed RoyalBlue; padding: 10px;"> | <div style="text-align: center; margin-top: 10px; margin-bottom: 10px; border-top: 1px dashed RoyalBlue; border-bottom: 1px dashed RoyalBlue; padding: 10px;"> | ||
<big>'''how the body is disciplined by systems, and how we react'''</big> | <big>'''how the body is disciplined by systems, and how we react'''</big> | ||
</div> | </div> | ||
I aim to find the cracks, the glitches, the moments where we can insert our own meanings. | I aim to find the cracks, the glitches, the moments where we can insert our own meanings. | ||
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</div> | </div> | ||
=<span style="color: Firebrick; font-family: monospace;">'''SI#25 Sound of Making | =<span style="color: Firebrick; font-family: monospace;">'''SI#25 Sound of Making'''</span> = | ||
'''Key Connection: Sound collage, archival practice, scriptwriting''' | |||
In SI25, | In SI25, I used sound as a tool to explore invisible discipline. By editing and transforming repetitive soundscapes, I aimed to create <code style="background-color: RoyalBlue; color: White;">moments of agency</code> within fixed protocols. | ||
===<span style="font-family: monospace; color: RoyalBlue;"> [[SI25 Broadcast 3: Underwater Exploration|Broadcast#3: Underwater Exploration]] </span>=== | ===<span style="font-family: monospace; color: RoyalBlue;"> [[SI25 Broadcast 3: Underwater Exploration|Broadcast#3: Underwater Exploration]] </span>=== | ||
'''<small><code style="background-color: Firebrick; color: AliceBlue;"> | '''<small><code style="background-color: Firebrick; color: AliceBlue;">Sound Collage & Archival Practice</code></small>''' | ||
Using water as a metaphor, I collected various water-related sounds to explore the systems of water through collage. We presented the spatiality, fluidity, and resistance of sound in Radio Worm. | |||
<gallery mode="packed" heights="200"> | <gallery mode="packed" heights="200"> | ||
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===<span style="font-family: monospace; color: RoyalBlue;"> [[SI25 Broadcast 5: Protocols For Bad Customer Service|Broadcast#5: Protocols For Bad Customer Service]] </span>=== | ===<span style="font-family: monospace; color: RoyalBlue;"> [[SI25 Broadcast 5: Protocols For Bad Customer Service|Broadcast#5: Protocols For Bad Customer Service]] </span>=== | ||
'''<small><code style="background-color: Firebrick; color: AliceBlue;">Script | '''<small><code style="background-color: Firebrick; color: AliceBlue;">Script-based Narrative & Fictioning</code></small>''' | ||
[[File:Week5 BadCustomerService SCRIPTS8.jpg|thumb|right|200px|Bad Customer Service Scripts]] | [[File:Week5 BadCustomerService SCRIPTS8.jpg|thumb|right|200px|Bad Customer Service Scripts]] | ||
This project investigated how the rigid scripts of service labor can be subverted. We constructed a fictional space based on real systems, transforming call center protocols into a narrative script. | |||
This project investigated how the rigid scripts of service labor can be subverted | |||
<br style="clear:both;" /> | <br style="clear:both;" /> | ||
===<span style="font-family: monospace; color: RoyalBlue;"> [[Radio Worm: The Guideline to Shadows' Mindscape]] </span> === | ===<span style="font-family: monospace; color: RoyalBlue;"> [[Radio Worm: The Guideline to Shadows' Mindscape]] </span> === | ||
[[File:Poster of the radio show.jpg|thumb|left| | [[File:Poster of the radio show.jpg|thumb|left|200px|Poster of the radio show]] | ||
A radio drama about the '''Chinese art system'''. It explored how art laborers navigate and escape under high system pressure and algorithmic intrusion. | |||
* ''Key Connection: Fiction writing, role play'' | |||
<br style="clear:both;" /> | <br style="clear:both;" /> | ||
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=<span style="color: Firebrick; font-family: monospace;">'''SI#26 - Declearation'''</span>= | =<span style="color: Firebrick; font-family: monospace;">'''SI#26 - Declearation'''</span>= | ||
'''Key Connection: Interactive web interface, real-time sound generation''' | |||
===<span style="font-family: monospace; color: RoyalBlue;">[[Face Notation |Face Notation]] </span>=== | ===<span style="font-family: monospace; color: RoyalBlue;">[[Face Notation |Face Notation]] </span>=== | ||
[[File:Site si26.png|frameless|401x401px|Face Notation interactive interface shown at Varia|left]]<div style="background-color: GhostWhite; padding: 10px; border-left: 5px solid RoyalBlue;">[[File:Face-pazzle1.pic.jpg|thumb|169x169px|Face Notation prototype: Interactive face puzzle]]'''Face Notation''' | [[File:Site si26.png|frameless|401x401px|Face Notation interactive interface shown at Varia|left]]<div style="background-color: GhostWhite; padding: 10px; border-left: 5px solid RoyalBlue;">[[File:Face-pazzle1.pic.jpg|thumb|169x169px|Face Notation prototype: Interactive face puzzle]]'''Face Notation''' transforms the bodily markers of Chinese physiognomy (face reading) into an interactive music composition system. | ||
Users create personalized soundscapes by adjusting browser windows (CSS Grid) and dragging facial elements, turning the disciplined body into a musical instrument. | |||
</div> | |||
< | ===<span style="font-family: monospace; color: RoyalBlue;"> Face Notation Workshop </span>=== | ||
In this 90-minute workshop, participants mapped their own facial features into music. Individual compositions were superimposed to create a spontaneous group sound performance. | |||
* ''Key Connection: Workshop as research method, collective improvisation'' | |||
<br style="clear:both;" /> | |||
=<span style="color: Firebrick; font-family: monospace;">'''SI#27 | =<span style="color: Firebrick; font-family: monospace;">'''SI#27 - Attention as Invisible Labor'''</span>= | ||
I began researching attention as labor—how it is disciplined yet unacknowledged. | |||
===<span style="font-family: monospace; color: RoyalBlue;"> The Observer Clock </span>=== | |||
'''<small><code style="background-color: Firebrick; color: AliceBlue;">Invisible labor, archiving, documentation</code></small>''' | |||
<div style="width:80%; margin: 0 auto; background-color:black; border-style: dotted; border-width: 5px; border-color: Firebrick; color: AliceBlue; padding: 15px; text-align: center; box-shadow: 5px 5px RoyalBlue;"> | <div style="width:80%; margin: 0 auto; background-color:black; border-style: dotted; border-width: 5px; border-color: Firebrick; color: AliceBlue; padding: 15px; text-align: center; box-shadow: 5px 5px RoyalBlue;"> | ||
<big>'''"Every blink counts. The more you blink, the faster the clock runs."'''</big> | <big>'''"Every blink counts. The more you blink, the faster the clock runs."'''</big> | ||
The most unconscious bodily movement (blinking) is transformed via technical mediation into conscious control (time). | |||
</div> | </div> | ||
<gallery mode="packed-hover" heights="250px"> | <gallery mode="packed-hover" heights="250px"> | ||
File:The observer clock .jpg|Observer Clock: Installation view | File:The observer clock .jpg|Observer Clock: Installation view | ||
File:The observer clock booklet.png|Documentation booklet | File:The observer clock booklet.png|Documentation booklet | ||
File:The observer clock 1.jpg|Detail: Eye-tracking mechanism | File:The observer clock 1.jpg|Detail: Eye-tracking mechanism | ||
</gallery> | </gallery> | ||
<br> | <br> | ||
<div style="background-color: AliceBlue; padding: 15px; box-shadow: 10px 10px RoyalBlue; border: 2px solid Firebrick; margin-top: 40px;"> | |||
=<span style="color: Firebrick;"><big>Graduation Proposal: The Buddha Machine</big></span>= | |||
<div style="text-align:center; font-style:italic; color:RoyalBlue; margin-bottom:15px;"> | |||
Sacred yet cheap. Industrial yet transcendent. | |||
</div> | |||
=== <span style="font-family: monospace; color: RoyalBlue;">0. Context: The 24/7 Loop</span> === | |||
Why research the Buddha Machine? I must return to my home in Shenzhen. | |||
There is a 24/7 sound in my house—ambiguous, genderless, looping "Amitabha" endlessly. This is my **mother's machine**. She once worked on the factory assembly lines; now, she uses this cheap music box to "accumulate merit." | |||
[[File:PLACEHOLDER_IMAGE_OF_BUDDHA_MACHINE_OR_MOTHER.jpg|thumb|center|600px|The cheap, plastic interface of spiritual transcendence.]] | |||
'''The Paradox:''' | |||
* '''Soundscape:''' In the factory, repetition is hard labor; in spiritual practice, it is healing. | |||
* '''Body:''' On the production line, the body is a tool; in the home, it is a "marginalized person" seeking an afterlife. | |||
=== <span style="font-family: monospace; color: RoyalBlue;">1. Methodology: The Phantom City</span> === | |||
'''Format: Web-based Installation + Publication + Thesis''' | |||
I am creating a non-linear virtual space that simulates a state of <code style="background-color: Lavender; color: Firebrick;">"Spiritual Suspension"</code>. | |||
The user navigates a **"Phantom City" (Yicheng)**—a digital mirage where time stagnates. | |||
* **The Loop:** If you stop, the system decays into noise. | |||
* **The Ambiguity:** Occasionally, clear images or comforting sounds appear, but they are mirages that dissolve quickly. | |||
* **The Goal:** To explore the mechanism of repurposing exhausted bodies in a hyper-efficient society. | |||
[[File:PLACEHOLDER_SKETCH_OF_WEB_INSTALLATION.jpg|thumb|center|600px|Concept sketch for the Web-based installation: A non-linear liminal space.]] | |||
=== <span style="font-family: monospace; color: RoyalBlue;">2. Pre-Grad Prototypes</span> === | |||
To arrive at this graduation project, I conducted three key experiments: | |||
<gallery mode="packed" heights="220px"> | |||
File:PLACEHOLDER_BLADDER_RUNNER.jpg|'''Bladder Runner (Field Diary)'''<br>Using the bladder as a metaphor to translate somatic experiences in Shenzhen factories into text/image. | |||
< | File:PLACEHOLDER_INSTANT_FAITH.jpg|'''Instant Faith Workshop'''<br>Participants designed their own "faith systems" to test how dependency translates into belief. | ||
File:PLACEHOLDER_INTERFACE_MAPPING.jpg|'''Mundane Spiritual Interface Mapping'''<br>An interactive survey mapping the daily technologies people use when exhausted. | |||
</gallery> | |||
</div> | </div> | ||
Revision as of 20:15, 7 December 2025
TLDR: Systems & Bodies
Before joining XPUB, I worked as an editor for a government-funded art curation agency in Southern China. This experience made me deeply reflective about the relationship between systems, body, collectivity, and individuality.
Throughout my time at XPUB, I've explored one recurring theme:
how the body is disciplined by systems, and how we react
I aim to find the cracks, the glitches, the moments where we can insert our own meanings.
🪷 🪷 🪷 🪷 🪷 🪷 🪷 🪷 🪷
SI#25 Sound of Making
Key Connection: Sound collage, archival practice, scriptwriting
In SI25, I used sound as a tool to explore invisible discipline. By editing and transforming repetitive soundscapes, I aimed to create moments of agency within fixed protocols.
Broadcast#3: Underwater Exploration
Sound Collage & Archival Practice
Using water as a metaphor, I collected various water-related sounds to explore the systems of water through collage. We presented the spatiality, fluidity, and resistance of sound in Radio Worm.
Broadcast#5: Protocols For Bad Customer Service
Script-based Narrative & Fictioning
This project investigated how the rigid scripts of service labor can be subverted. We constructed a fictional space based on real systems, transforming call center protocols into a narrative script.
Radio Worm: The Guideline to Shadows' Mindscape
A radio drama about the Chinese art system. It explored how art laborers navigate and escape under high system pressure and algorithmic intrusion.
- Key Connection: Fiction writing, role play
★ ★ ★ ★ ★ ★ ★ ★ ★ ★
SI#26 - Declearation
Key Connection: Interactive web interface, real-time sound generation
Face Notation
Users create personalized soundscapes by adjusting browser windows (CSS Grid) and dragging facial elements, turning the disciplined body into a musical instrument.
Face Notation Workshop
In this 90-minute workshop, participants mapped their own facial features into music. Individual compositions were superimposed to create a spontaneous group sound performance.
- Key Connection: Workshop as research method, collective improvisation
SI#27 - Attention as Invisible Labor
I began researching attention as labor—how it is disciplined yet unacknowledged.
The Observer Clock
Invisible labor, archiving, documentation
"Every blink counts. The more you blink, the faster the clock runs."
The most unconscious bodily movement (blinking) is transformed via technical mediation into conscious control (time).
Graduation Proposal: The Buddha Machine
Sacred yet cheap. Industrial yet transcendent.
0. Context: The 24/7 Loop
Why research the Buddha Machine? I must return to my home in Shenzhen.
There is a 24/7 sound in my house—ambiguous, genderless, looping "Amitabha" endlessly. This is my **mother's machine**. She once worked on the factory assembly lines; now, she uses this cheap music box to "accumulate merit."
The Paradox:
- Soundscape: In the factory, repetition is hard labor; in spiritual practice, it is healing.
- Body: On the production line, the body is a tool; in the home, it is a "marginalized person" seeking an afterlife.
1. Methodology: The Phantom City
Format: Web-based Installation + Publication + Thesis
I am creating a non-linear virtual space that simulates a state of "Spiritual Suspension".
The user navigates a **"Phantom City" (Yicheng)**—a digital mirage where time stagnates.
- **The Loop:** If you stop, the system decays into noise.
- **The Ambiguity:** Occasionally, clear images or comforting sounds appear, but they are mirages that dissolve quickly.
- **The Goal:** To explore the mechanism of repurposing exhausted bodies in a hyper-efficient society.
2. Pre-Grad Prototypes
To arrive at this graduation project, I conducted three key experiments:
- PLACEHOLDER BLADDER RUNNER.jpg
Bladder Runner (Field Diary)
Using the bladder as a metaphor to translate somatic experiences in Shenzhen factories into text/image. - PLACEHOLDER INSTANT FAITH.jpg
Instant Faith Workshop
Participants designed their own "faith systems" to test how dependency translates into belief. - PLACEHOLDER INTERFACE MAPPING.jpg
Mundane Spiritual Interface Mapping
An interactive survey mapping the daily technologies people use when exhausted.
♡ THANK YOU ♡