User:Kiara/Research/draft project proposal: Difference between revisions
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Here is part of what we wrote for the open call about it: | Here is part of what we wrote for the open call about it: | ||
<blockquote style="font-style: italic;"> | <blockquote style="font-style: italic;"> | ||
Together, we would like to imagine a performance using the browser, and the web, as a main staging tool. | Together, we would like to imagine a performance using the browser, and the web, as a main staging tool.<br> | ||
The browser is a great space for creation, and its languages allow for all kinds of unexpected things to happen. Looking at CSS for its declarativeness opens a lot of creative horizons that we wish to explore in this project. We aim to look at the possibilities and crossroads offered by languages (both human-oriented and machine-oriented). | The browser is a great space for creation, and its languages allow for all kinds of unexpected things to happen. Looking at CSS for its declarativeness opens a lot of creative horizons that we wish to explore in this project. We aim to look at the possibilities and crossroads offered by languages (both human-oriented and machine-oriented). | ||
We both believe in an ethical web practice and in free software, as well as the importance of a crafty and poetical coding practice ; | We both believe in an ethical web practice and in free software, as well as the importance of a crafty and poetical coding practice; for this reason, we also would like to try to build this website embracing raw and unabashed coding, meaning we embrace a code that doesn't fit the canonical standards of "well-written code". It is a code that is instinctive, that relies on feeling rather than mind and yet remains legible both by humans and machines. | ||
To that extent and to match our research interests, we are aiming for a project that looks at technicity as a craft, that approaches it as a poetic and sensible tool by embracing the "trial and error" philosophy. We seek to rely on intuition as a way of finding answers, following the principle that the magic lies in the balance between technicity and sensibility. | To that extent and to match our research interests, we are aiming for a project that looks at technicity as a craft, that approaches it as a poetic and sensible tool by embracing the "trial and error" philosophy. We seek to rely on intuition as a way of finding answers, following the principle that the magic lies in the balance between technicity and sensibility. | ||
Our performance aims to deconstruct the idea that AI is a magical being : agents are being designed in a way to appear as a magical solution : their branding is, in most cases, using gradients that evolve from purple to light pink, or using sparkles as icons. They also are meant to appear human, but with augmented capabilities : ChatGPT replies with a live typing input instead of delivering it in one go, mimicking a natural conversation. | Our performance aims to deconstruct the idea that AI is a magical being: agents are being designed in a way to appear as a magical solution: their branding is, in most cases, using gradients that evolve from purple to light pink, or using sparkles as icons. They also are meant to appear human, but with augmented capabilities: ChatGPT replies with a live typing input instead of delivering it in one go, mimicking a natural conversation. <br> | ||
Magic relates to something usually unseen or beyond understanding, and since we can't really read through AI, it reinforces this "magical" feeling about it. There is an interesting connection to draw between this phenomenon and the actual casual magic scene: stage magicians' and illusionists' acts are a smokescreen, tricking the human brain into thinking that what is happening is magical when it is actually a play of dexterity. AI is the virtual/digital incarnation of those tricks. | Magic relates to something usually unseen or beyond understanding, and since we can't really read through AI, it reinforces this "magical" feeling about it. There is an interesting connection to draw between this phenomenon and the actual casual magic scene: stage magicians' and illusionists' acts are a smokescreen, tricking the human brain into thinking that what is happening is magical when it is actually a play of dexterity. AI is the virtual/digital incarnation of those tricks.<br> | ||
This totally shows when asking AI to write code : instead of delivering a straight answer, it would make mistakes, but also hallucinate and add features or unsollicited styles when asked to simply correct a block of code. | This totally shows when asking AI to write code: instead of delivering a straight answer, it would make mistakes, but also hallucinate and add features or unsollicited styles when asked to simply correct a block of code.<br> | ||
We then would like to explore more about where magic truly lies, as an opposition to the great lie promoted by the promise of AI ; a quirky, honest and poetical human intervention. | We then would like to explore more about where magic truly lies, as an opposition to the great lie promoted by the promise of AI; a quirky, honest and poetical human intervention. | ||
Our performance takes place on a stage where two keyboards and two computer mice are connected to the same device, both of us typing and wandering in the web browser, using it as a support to the narration. The conversation takes place both physically (as spoken word) and on the screen (through the code and its rendering in the browser), giving rhythm to the performance. | Our performance takes place on a stage where two keyboards and two computer mice are connected to the same device, both of us typing and wandering in the web browser, using it as a support to the narration. The conversation takes place both physically (as spoken word) and on the screen (through the code and its rendering in the browser), giving rhythm to the performance. | ||
The deal would be to go back and forth, with one person giving instructions, out loud, to the other, typing and interpreting, giving space to their own sensibility. | The deal would be to go back and forth, with one person giving instructions, out loud, to the other, typing and interpreting, giving space to their own sensibility. | ||
As the performance evolves, both written and spoken dialogue bring a polyphony, and gain in intensity. | As the performance evolves, both written and spoken dialogue bring a polyphony, and gain in intensity.<br> | ||
As they are a core axis of our research, we aim to look at the many relationships being woven : in between both of us, as instructor and receiver, but also between each of us and the code; between each of us and the browser. | As they are a core axis of our research, we aim to look at the many relationships being woven: in between both of us, as instructor and receiver, but also between each of us and the code; between each of us and the browser. | ||
</blockquote> | </blockquote> | ||
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Revision as of 15:52, 6 November 2025
| Research Contents |
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| General page |
| — Notes |
| — Project Proposal |
| — Thesis Outline |
| — (more or less) Rapid Prototypes |
drafts
third draft [upper to date]
1_ What do you want to make? |
| 25AV launched an open call for residency aimed at "collaboration projects and collectives from across Europe [...] in the fields of media art, sound, performance, and audiovisual experimentation." Together with my friend Queenie, we decided to apply to this open call with a browser-based performance project. The project itself will question the defining of AI tools as "magical" and replace the human at the centre of the conversation, to emphasise the fact that AI is just another smokescreen, illusion and to bring back the poetry and sensibility into web crafting.
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2_ How do you plan to make it? |
| The results of the open call will be announced on December 16. Until then, we will keep in touch via Signal and Jitsi conversations, to exchange references[1] and to think further about the content of the performance (text). Personally, I will also engage more precisely with my research subject and writing, in order to complete and enrich our message and project content. |
3_ What is your timetable? |
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4_ Why do you want to make it? |
Again for the residency application, we wrote the following:
In addition to this, as I am interested in exploring the magic of the web, I get more and more confronted to the AI bubble (that still hasn't exploded sadly). I figured that since both the web and magic are political, the project should also be. So this project is a political stance against GenAI and for human-ness (as in poetic, making errors, sensible). It aims at reconnecting the human body to its actions through web crafting - an essentially human activity[2] - and showing that the connections we share in-between humans can also be shared on the web. (not sure about the phrasing) |
5_ Who can help you and how? |
☼ Lídia Pereira and Manetta Berends: broader context, writing help and references, tutoring |
6_ Relation to previous practice |
It relates strongly to both our practices and interests:
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7_ Relation to a larger contextThis project falls into the realm of magic and esotericism and alchemy (transforming, shaping); the realm of hyperlinks, interconnections, sharing networks and energies. |
8_ References/bibliography |
| :1. Writings
☼ Syster Papyri Magicae, Artemis Gryllaki, 2020
☼ De-generative |
second draft [up to date]
| Read it >>> |
1_ What do you want to make? |
| In the video game jargon, a DLC (downloadable content) is an extension to a game that comes in addition to a game, often (but not always) for an additional cost. A DLC enhances the gaming experience and can provide a story-line focusing on a specific character for example. In that way, the project here described poses as a DLC, an extension for the thesis (that will not induce payment). The project is a website aiming to further investigate the key concepts outlined in the thesis. The thesis aims to investigate the intricate relationship between the magic and the web. It does so by observing and analyzing some practices, as well as the core functioning of the web.
The web is a powerful tool used by all political wings over the world, the project will bear that political aspect as well. The magic is formed by intuition and the way this intuition gets validated or not through observation and personal experience. This personal statement of mine is very relevant in the context of this project as the need to validate an intuition is transformed into action by the intentions we (humans) put into it. Simply put, one has an intuition (feeling, hunch, etc.); to validate the accuracy of that intuition, one will put intention into observation, actions towards that answer. Those actions can be very internalized and unconscious, yet they are very much present. Intention being the key word here, it connects the magic to the political side of the web, because politics is about intentions.
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2_ How do you plan to make it? |
| Writing the thesis will provide content for the website: text extracts, interviews, analysis, etc. While researching and writing for the thesis, I will create a database of web pages and their associated links (<a>). It will also include extra content, views; additional content, a DLC in a way. Once the content is laid down, the thesis will be handed over to the examination jury and thus will begin the designing part: interactions, randomization, easter-eggs, hyperlinks and the visual interface. (Maybe there will be a CSS-print function, but that is not a key feature.) |
3_ What is your timetable? |
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4_ Why do you want to make it? |
This project has a multiple intentions:
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5_ Who can help you and how? |
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☼ Marloes de Valk and Lídia Pereira: broader context, writing help and references, tutoring |
6_ Relation to previous practice |
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7_ Relation to a larger contextThis project falls into the realm of magic and esoterism and alchemy (transforming, shaping); the realm of hyperlinks, interconnections, sharing networks and energies. |
8_ References/bibliography |
☼ Syster Papyri Magicae, Artemis Gryllaki, 2020
☼ Outer Wilds
☼ An essay on magic, Ramsey Dukes (2000)
☼ This is for everyone, Tim Berners-Lee (2025) |
first draft [deprecated]
| Read it >>> | ||||
| 1_ What do you want to make? | ||||
| Something that is poetic and Probably a web interface offering a non-linear browsing experience. | ||||
| 2_ How do you plan to make it? | ||||
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The elements listed below might very well end up being a prototype, this one in particular
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| 3_ What is your timetable? | ||||
| September-November — Reading, discussing and getting a more precise idea of the thesis outline November-December — Getting to the core of the actual project, precising prototypes, precising the project proposal | ||||
| 4_ Why do you want to make it? | ||||
| One reason is quite obviously to highlight the statements of the thesis Highlighting the magic of the web(?) | ||||
| 5_ Who can help you and how? | ||||
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| 6_ Relation to previous practice | ||||
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7_ Relation to a larger context | ||||
8_ References/bibliography
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