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	<id>https://pzwiki.wdka.nl/mw-mediadesign/index.php?action=history&amp;feed=atom&amp;title=The_Impossibility_of_Interface</id>
	<title>The Impossibility of Interface - Revision history</title>
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	<updated>2026-08-04T22:46:58Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://pzwiki.wdka.nl/mw-mediadesign/index.php?title=The_Impossibility_of_Interface&amp;diff=48951&amp;oldid=prev</id>
		<title>Michael Murtaugh at 09:39, 5 July 2013</title>
		<link rel="alternate" type="text/html" href="https://pzwiki.wdka.nl/mw-mediadesign/index.php?title=The_Impossibility_of_Interface&amp;diff=48951&amp;oldid=prev"/>
		<updated>2013-07-05T09:39:10Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 11:39, 5 July 2013&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l3&quot;&gt;Line 3:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 3:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Media Design Research]], Piet Zwart Institute, Willem de Kooning Academy Hogeschool  Rotterdam&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Media Design Research]], Piet Zwart Institute, Willem de Kooning Academy Hogeschool  Rotterdam&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;note: &lt;/del&gt;[http://bookstore.autonomedia.org/index.php?main_page=pubs_product_book_info&amp;amp;products_id=274 A version of this essay appears in ''Behind the Blip'', Autonomedia, 2003]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[http://bookstore.autonomedia.org/index.php?main_page=pubs_product_book_info&amp;amp;products_id=274 A version of this essay appears in ''Behind the Blip'', Autonomedia, 2003]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;One of the key interests of the media design programme at the Piet Zwart Institute is how digital media is embedded within, echoes and reinvents things happening in other parts of life and society.  This lecture takes one part of computing culture, namely ‘interface’, and examines it in the light of other forms of interface within society. Different grammars of power relation that such interfaces make possible or rely on are also discussed.   Such contextualisation, in turn, suggests ways of developing digital media with an awareness of its social ramifications&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;One of the key interests of the media design programme at the Piet Zwart Institute is how digital media is embedded within, echoes and reinvents things happening in other parts of life and society.  This lecture takes one part of computing culture, namely ‘interface’, and examines it in the light of other forms of interface within society. Different grammars of power relation that such interfaces make possible or rely on are also discussed.   Such contextualisation, in turn, suggests ways of developing digital media with an awareness of its social ramifications&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Michael Murtaugh</name></author>
	</entry>
	<entry>
		<id>https://pzwiki.wdka.nl/mw-mediadesign/index.php?title=The_Impossibility_of_Interface&amp;diff=48950&amp;oldid=prev</id>
		<title>Michael Murtaugh at 09:38, 5 July 2013</title>
		<link rel="alternate" type="text/html" href="https://pzwiki.wdka.nl/mw-mediadesign/index.php?title=The_Impossibility_of_Interface&amp;diff=48950&amp;oldid=prev"/>
		<updated>2013-07-05T09:38:56Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 11:38, 5 July 2013&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l3&quot;&gt;Line 3:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 3:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Media Design Research]], Piet Zwart Institute, Willem de Kooning Academy Hogeschool  Rotterdam&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Media Design Research]], Piet Zwart Institute, Willem de Kooning Academy Hogeschool  Rotterdam&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[http://bookstore.autonomedia.org/index.php?main_page=pubs_product_book_info&amp;amp;products_id=274 A version of this essay appears in ''Behind the Blip'', Autonomedia, 2003]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;note: &lt;/ins&gt;[http://bookstore.autonomedia.org/index.php?main_page=pubs_product_book_info&amp;amp;products_id=274 A version of this essay appears in ''Behind the Blip'', Autonomedia, 2003]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;One of the key interests of the media design programme at the Piet Zwart Institute is how digital media is embedded within, echoes and reinvents things happening in other parts of life and society.  This lecture takes one part of computing culture, namely ‘interface’, and examines it in the light of other forms of interface within society. Different grammars of power relation that such interfaces make possible or rely on are also discussed.   Such contextualisation, in turn, suggests ways of developing digital media with an awareness of its social ramifications&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;One of the key interests of the media design programme at the Piet Zwart Institute is how digital media is embedded within, echoes and reinvents things happening in other parts of life and society.  This lecture takes one part of computing culture, namely ‘interface’, and examines it in the light of other forms of interface within society. Different grammars of power relation that such interfaces make possible or rely on are also discussed.   Such contextualisation, in turn, suggests ways of developing digital media with an awareness of its social ramifications&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Michael Murtaugh</name></author>
	</entry>
	<entry>
		<id>https://pzwiki.wdka.nl/mw-mediadesign/index.php?title=The_Impossibility_of_Interface&amp;diff=48949&amp;oldid=prev</id>
		<title>Michael Murtaugh at 09:38, 5 July 2013</title>
		<link rel="alternate" type="text/html" href="https://pzwiki.wdka.nl/mw-mediadesign/index.php?title=The_Impossibility_of_Interface&amp;diff=48949&amp;oldid=prev"/>
		<updated>2013-07-05T09:38:15Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 11:38, 5 July 2013&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l3&quot;&gt;Line 3:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 3:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Media Design Research]], Piet Zwart Institute, Willem de Kooning Academy Hogeschool  Rotterdam&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Media Design Research]], Piet Zwart Institute, Willem de Kooning Academy Hogeschool  Rotterdam&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[http://bookstore.autonomedia.org/index.php?main_page=pubs_product_book_info&amp;amp;products_id=274 A version of this essay &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;also &lt;/del&gt;appears in ''Behind the Blip'', Autonomedia, 2003]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[http://bookstore.autonomedia.org/index.php?main_page=pubs_product_book_info&amp;amp;products_id=274 A version of this essay appears in ''Behind the Blip'', Autonomedia, 2003]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;One of the key interests of the media design programme at the Piet Zwart Institute is how digital media is embedded within, echoes and reinvents things happening in other parts of life and society.  This lecture takes one part of computing culture, namely ‘interface’, and examines it in the light of other forms of interface within society. Different grammars of power relation that such interfaces make possible or rely on are also discussed.   Such contextualisation, in turn, suggests ways of developing digital media with an awareness of its social ramifications&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;One of the key interests of the media design programme at the Piet Zwart Institute is how digital media is embedded within, echoes and reinvents things happening in other parts of life and society.  This lecture takes one part of computing culture, namely ‘interface’, and examines it in the light of other forms of interface within society. Different grammars of power relation that such interfaces make possible or rely on are also discussed.   Such contextualisation, in turn, suggests ways of developing digital media with an awareness of its social ramifications&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Michael Murtaugh</name></author>
	</entry>
	<entry>
		<id>https://pzwiki.wdka.nl/mw-mediadesign/index.php?title=The_Impossibility_of_Interface&amp;diff=48948&amp;oldid=prev</id>
		<title>Michael Murtaugh at 09:37, 5 July 2013</title>
		<link rel="alternate" type="text/html" href="https://pzwiki.wdka.nl/mw-mediadesign/index.php?title=The_Impossibility_of_Interface&amp;diff=48948&amp;oldid=prev"/>
		<updated>2013-07-05T09:37:56Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 11:37, 5 July 2013&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l3&quot;&gt;Line 3:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 3:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Media Design Research]], Piet Zwart Institute, Willem de Kooning Academy Hogeschool  Rotterdam&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Media Design Research]], Piet Zwart Institute, Willem de Kooning Academy Hogeschool  Rotterdam&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[http://bookstore.autonomedia.org/index.php?main_page=pubs_product_book_info&amp;amp;products_id=274 A version of this essay also appears in ''Behind the Blip'', Autonomedia]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[http://bookstore.autonomedia.org/index.php?main_page=pubs_product_book_info&amp;amp;products_id=274 A version of this essay also appears in ''Behind the Blip'', Autonomedia&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, 2003&lt;/ins&gt;]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;One of the key interests of the media design programme at the Piet Zwart Institute is how digital media is embedded within, echoes and reinvents things happening in other parts of life and society.  This lecture takes one part of computing culture, namely ‘interface’, and examines it in the light of other forms of interface within society. Different grammars of power relation that such interfaces make possible or rely on are also discussed.   Such contextualisation, in turn, suggests ways of developing digital media with an awareness of its social ramifications&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;One of the key interests of the media design programme at the Piet Zwart Institute is how digital media is embedded within, echoes and reinvents things happening in other parts of life and society.  This lecture takes one part of computing culture, namely ‘interface’, and examines it in the light of other forms of interface within society. Different grammars of power relation that such interfaces make possible or rely on are also discussed.   Such contextualisation, in turn, suggests ways of developing digital media with an awareness of its social ramifications&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Michael Murtaugh</name></author>
	</entry>
	<entry>
		<id>https://pzwiki.wdka.nl/mw-mediadesign/index.php?title=The_Impossibility_of_Interface&amp;diff=48947&amp;oldid=prev</id>
		<title>Michael Murtaugh at 09:37, 5 July 2013</title>
		<link rel="alternate" type="text/html" href="https://pzwiki.wdka.nl/mw-mediadesign/index.php?title=The_Impossibility_of_Interface&amp;diff=48947&amp;oldid=prev"/>
		<updated>2013-07-05T09:37:35Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 11:37, 5 July 2013&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l2&quot;&gt;Line 2:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Media Design Research]], Piet Zwart Institute, Willem de Kooning Academy Hogeschool  Rotterdam&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Media Design Research]], Piet Zwart Institute, Willem de Kooning Academy Hogeschool  Rotterdam&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[http://bookstore.autonomedia.org/index.php?main_page=pubs_product_book_info&amp;amp;products_id=274 A version of this essay also appears in ''Behind the Blip'', Autonomedia]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;One of the key interests of the media design programme at the Piet Zwart Institute is how digital media is embedded within, echoes and reinvents things happening in other parts of life and society.  This lecture takes one part of computing culture, namely ‘interface’, and examines it in the light of other forms of interface within society. Different grammars of power relation that such interfaces make possible or rely on are also discussed.   Such contextualisation, in turn, suggests ways of developing digital media with an awareness of its social ramifications&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;One of the key interests of the media design programme at the Piet Zwart Institute is how digital media is embedded within, echoes and reinvents things happening in other parts of life and society.  This lecture takes one part of computing culture, namely ‘interface’, and examines it in the light of other forms of interface within society. Different grammars of power relation that such interfaces make possible or rely on are also discussed.   Such contextualisation, in turn, suggests ways of developing digital media with an awareness of its social ramifications&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Michael Murtaugh</name></author>
	</entry>
	<entry>
		<id>https://pzwiki.wdka.nl/mw-mediadesign/index.php?title=The_Impossibility_of_Interface&amp;diff=48946&amp;oldid=prev</id>
		<title>Michael Murtaugh: /* Software:  Information and Matter */</title>
		<link rel="alternate" type="text/html" href="https://pzwiki.wdka.nl/mw-mediadesign/index.php?title=The_Impossibility_of_Interface&amp;diff=48946&amp;oldid=prev"/>
		<updated>2013-07-05T09:35:20Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Software:  Information and Matter&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 11:35, 5 July 2013&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l22&quot;&gt;Line 22:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 22:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Is what is suggested here, simply a ladder of abstraction?  More a recognition of processes becoming internal to the computer.  What is meant by this is an extension of what Katherine Hayles suggests when she names virtuality as &amp;quot;The cultural perception that material objects are interpenetrated by information patterns&amp;quot;&amp;lt;ref&amp;gt;N. Katherine Hayles, 'The Condition of Virtuality' in Jeffrey Masten, Peter Stalleybrass, Nancy Vickers eds.  ''Language Machines, technologies of literary and cultural production'', Routledge, London 1997, p.183&amp;lt;/ref&amp;gt;.   &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Is what is suggested here, simply a ladder of abstraction?  More a recognition of processes becoming internal to the computer.  What is meant by this is an extension of what Katherine Hayles suggests when she names virtuality as &amp;quot;The cultural perception that material objects are interpenetrated by information patterns&amp;quot;&amp;lt;ref&amp;gt;N. Katherine Hayles, 'The Condition of Virtuality' in Jeffrey Masten, Peter Stalleybrass, Nancy Vickers eds.  ''Language Machines, technologies of literary and cultural production'', Routledge, London 1997, p.183&amp;lt;/ref&amp;gt;.   &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;We must note that the recognition and interpretation of such patterns is itself the performance of a conceptual device - 'information' - that has certain effects, tending towards the manufacture of a caesura between matter and information.  This is always only the effects of an interpretative operation on matter, rather than something 'given freely'.  Matter is understood to be always informational, but never pure.  If matter is never simply informational we must also flip the pairing.  If we are to understand informational patterns as always having a materiality then the interpenetration of informational patterns by other informational patterns is what is discussed here as software.  Such informational patterns are always understood to be embedded and manifested in materiality, the architecture of a computer for instance. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; &lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;We must note that the recognition and interpretation of such patterns is itself the performance of a conceptual device - 'information' - that has certain effects, tending towards the manufacture of a caesura between matter and information.  This is always only the effects of an interpretative operation on matter, rather than something 'given freely'.  Matter is understood to be always informational, but never pure.  If matter is never simply informational we must also flip the pairing.  If we are to understand informational patterns as always having a materiality then the interpenetration of informational patterns by other informational patterns is what is discussed here as software.  Such informational patterns are always understood to be embedded and manifested in materiality, the architecture of a computer for instance.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Metaphor ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Metaphor ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Michael Murtaugh</name></author>
	</entry>
	<entry>
		<id>https://pzwiki.wdka.nl/mw-mediadesign/index.php?title=The_Impossibility_of_Interface&amp;diff=48945&amp;oldid=prev</id>
		<title>Michael Murtaugh: /* Metaphor */</title>
		<link rel="alternate" type="text/html" href="https://pzwiki.wdka.nl/mw-mediadesign/index.php?title=The_Impossibility_of_Interface&amp;diff=48945&amp;oldid=prev"/>
		<updated>2013-07-05T09:35:05Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Metaphor&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 11:35, 5 July 2013&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l27&quot;&gt;Line 27:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 27:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Firstly, we need to briefly touch upon metaphor. Whilst, (as in the case of animation or multimedia applications using the model of a 'set', with 'lighting', or the 'darkroom' metaphor of PhotoShop, etc.) they remain as imaginal regimes structuring particular kinds of software, the assumption here is that metaphors will be gradually erased from mass use interfaces.&amp;lt;ref&amp;gt;The argument is earlier developed in Dona Gertner and Jakob Nielsen, ''The Anti-Mac Interface''. Association for Computing Machinery, http://www.acm.org/cacm/AUG96/antimac.htm&amp;lt;/ref&amp;gt;  Metaphors, imaginally mapping out what functional capacity a device has by reference to a pre-existing apparatus.&amp;lt;ref&amp;gt;The classic text on metaphor, which influenced much of the use of this type of device in computer interface, is Lakoff &amp;amp; Johnson, ''Metaphors we Live B''y, University of Chicago Press, 1980&amp;lt;/ref&amp;gt;  However, as functionality outstrips the explanatory capacity of reference to previous media forms, this initial usefulness will diminish.  The uneven spread of metaphor-reliant constructs within most applications would tend to support this.  Software will need to be seen to do what it does, not do what something else does.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Firstly, we need to briefly touch upon metaphor. Whilst, (as in the case of animation or multimedia applications using the model of a 'set', with 'lighting', or the 'darkroom' metaphor of PhotoShop, etc.) they remain as imaginal regimes structuring particular kinds of software, the assumption here is that metaphors will be gradually erased from mass use interfaces.&amp;lt;ref&amp;gt;The argument is earlier developed in Dona Gertner and Jakob Nielsen, ''The Anti-Mac Interface''. Association for Computing Machinery, http://www.acm.org/cacm/AUG96/antimac.htm&amp;lt;/ref&amp;gt;  Metaphors, imaginally mapping out what functional capacity a device has by reference to a pre-existing apparatus.&amp;lt;ref&amp;gt;The classic text on metaphor, which influenced much of the use of this type of device in computer interface, is Lakoff &amp;amp; Johnson, ''Metaphors we Live B''y, University of Chicago Press, 1980&amp;lt;/ref&amp;gt;  However, as functionality outstrips the explanatory capacity of reference to previous media forms, this initial usefulness will diminish.  The uneven spread of metaphor-reliant constructs within most applications would tend to support this.  Software will need to be seen to do what it does, not do what something else does.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In this respect two uses of the magnifying glass as metaphor are interesting. In Mac OS's Sherlock, a search tool, clicking on a button with a picture of a magnifying glass actuates a search for a string of characters typed into an adjacent field.  In a program such as PhotoShop or Quark Xpress the magnifying glass works to perform a jump-cut which magnifies or de-magnifies a selected element of the 'canvas' or 'page' (via either a marquee or simple click whose degree of magnification or demagnification may be set in advance via a tool settings dialogue window).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In this respect two uses of the magnifying glass as metaphor are interesting. In Mac OS's Sherlock, a search tool, clicking on a button with a picture of a magnifying glass actuates a search for a string of characters typed into an adjacent field.  In a program such as &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;''&lt;/ins&gt;PhotoShop&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;'' &lt;/ins&gt;or &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;''&lt;/ins&gt;Quark Xpress&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;'' &lt;/ins&gt;the magnifying glass works to perform a jump-cut which magnifies or de-magnifies a selected element of the 'canvas' or 'page' (via either a marquee or simple click whose degree of magnification or demagnification may be set in advance via a tool settings dialogue window).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In the case of Sherlock&amp;lt;ref&amp;gt; That referred to here is Version 2, shipped first with Mac OS 9.0, and continuing, in terms of interface, into OS X&amp;lt;/ref&amp;gt;, on the other hand, what results from the use of the magnifying glass is a list of files in which the particular string occurs.  Instead of a mimicking of the capacity of sight, or of the action of lenses, what emerges is a database form: the index.  (Such an asymmetry between metaphor and function is incidentally illustrative of the medial incompatibility that faces the construction of image databases.)  Perhaps the designers of the interface mistook what they must have taken to be the cuteness of the name of the device for its actual function, or were channelled into keeping a metaphor long after its initial imaginal power had been shed.  Perhaps a 'realistic' image of a syringe or a violin, Sherlock Holmes' actual technics of associationality, were beyond them?&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In the case of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;''&lt;/ins&gt;Sherlock&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;''&lt;/ins&gt;&amp;lt;ref&amp;gt; That referred to here is Version 2, shipped first with Mac OS 9.0, and continuing, in terms of interface, into OS X&amp;lt;/ref&amp;gt;, on the other hand, what results from the use of the magnifying glass is a list of files in which the particular string occurs.  Instead of a mimicking of the capacity of sight, or of the action of lenses, what emerges is a database form: the index.  (Such an asymmetry between metaphor and function is incidentally illustrative of the medial incompatibility that faces the construction of image databases.)  Perhaps the designers of the interface mistook what they must have taken to be the cuteness of the name of the device for its actual function, or were channelled into keeping a metaphor long after its initial imaginal power had been shed.  Perhaps a 'realistic' image of a syringe or a violin, Sherlock Holmes' actual technics of associationality, were beyond them?&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I suspect that we can suggest that it is those elements within the wider field of software that are working to the strictures of the version economy - in which a release is demanded every six to twelve months - that are going to maintain metaphor, or have any need to do so.  Such a repetition of the familiar is made to keep the mass of users faithfully on the upgrade path. (Increasing the trend to homogenisation, such programs also tend to develop  interfaces and functionality which replicate those they compete against in order to make it easier for users to transfer their loyalty from one to the other.)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I suspect that we can suggest that it is those elements within the wider field of software that are working to the strictures of the version economy - in which a release is demanded every six to twelve months - that are going to maintain metaphor, or have any need to do so.  Such a repetition of the familiar is made to keep the mass of users faithfully on the upgrade path. (Increasing the trend to homogenisation, such programs also tend to develop  interfaces and functionality which replicate those they compete against in order to make it easier for users to transfer their loyalty from one to the other.)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Metaphor takes a known set of properties and behaviours from one domain - optics or fiction in the case of the magnifying glass - and transfers them to that of the computer as an explanatory or structuring device.  With every interface metaphor, there is a point at which its explanatory or structure-providing advantage collapses in the face of the capacities of the ‘universal machine’&amp;lt;ref&amp;gt;Alan Turing named his logical invention of the computer the Universal Machine, because it was able to copy the operations of any other symbol-based machine or process.&amp;lt;/ref&amp;gt;, the computer, and what it connects to.  At the same time, as will be seen later in the consideration of games, there are conditions in which it is precisely this artificiality, and in their use as exploratory imaginal devices, that they have their uses.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Metaphor takes a known set of properties and behaviours from one domain - optics or fiction in the case of the magnifying glass - and transfers them to that of the computer as an explanatory or structuring device.  With every interface metaphor, there is a point at which its explanatory or structure-providing advantage collapses in the face of the capacities of the ‘universal machine’&amp;lt;ref&amp;gt;Alan Turing named his logical invention of the computer the Universal Machine, because it was able to copy the operations of any other symbol-based machine or process.&amp;lt;/ref&amp;gt;, the computer, and what it connects to.  At the same time, as will be seen later in the consideration of games, there are conditions in which it is precisely this artificiality, and in their use as exploratory imaginal devices, that they have their uses.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Michael Murtaugh</name></author>
	</entry>
	<entry>
		<id>https://pzwiki.wdka.nl/mw-mediadesign/index.php?title=The_Impossibility_of_Interface&amp;diff=48944&amp;oldid=prev</id>
		<title>Michael Murtaugh: /* I Thought I was Seeing Convicts */</title>
		<link rel="alternate" type="text/html" href="https://pzwiki.wdka.nl/mw-mediadesign/index.php?title=The_Impossibility_of_Interface&amp;diff=48944&amp;oldid=prev"/>
		<updated>2013-07-05T09:34:14Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;I Thought I was Seeing Convicts&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 11:34, 5 July 2013&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l43&quot;&gt;Line 43:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 43:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In an enquiry, the guards said to be running the 'gladiator' fights were declared innocent.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In an enquiry, the guards said to be running the 'gladiator' fights were declared innocent.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Subsequently, on November 10 1998, the California Dept. of Corrections made an out of court payment of $825,000 to the parents of Preston Tate a prisoner killed in such combats. In a scene included in Farocki's installation, he was shot dead by a guard whilst being attacked by another prisoner.  Subsequent to this and other epsiodes, water cannon have been installed in the yards, mitigating, via a new interface, against the use of firearms.&amp;lt;/ref&amp;gt;. Cut in with images and sound from the place, and with a prison staff training video, are short sequences of computer interfaces.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Subsequently, on November 10 1998, the California Dept. of Corrections made an out of court payment of $825,000 to the parents of Preston Tate a prisoner killed in such combats. In a scene included in Farocki's installation, he was shot dead by a guard whilst being attacked by another prisoner.  Subsequent to this and other epsiodes, water cannon have been installed in the yards, mitigating, via a new interface, against the use of firearms.&amp;lt;/ref&amp;gt;. Cut in with images and sound from the place, and with a prison staff training video, are short sequences of computer interfaces.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The footage from Corcoran surrounds a court case from the end of the 1990s in which prison guards were alleged to have set up fights between members of rival gangs within the prison's exercise yards.  As with most US prisons, inmates organise themselves into gangs based on outside loyalties and racial and regional groupings.  Introducing a prisoner from one gang into a yard being used by members of another produces a conflict over territory.  For the guards, this is a reproduction of the gangs' conflict with each other, rather than with the authorities.  It also condemns participating inmates to further convictions.  This is crucial under the 'three strikes' system which can be leveraged to start a prisoner off with a sentence for a small charge and, via a series of staged incidents, leave them as permanent residents and sources of budget for staff and facilities.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The footage from Corcoran surrounds a court case from the end of the 1990s in which prison guards were alleged to have set up fights between members of rival gangs within the prison's exercise yards.  As with most US prisons, inmates organise themselves into gangs based on outside loyalties and racial and regional groupings.  Introducing a prisoner from one gang into a yard being used by members of another produces a conflict over territory.  For the guards, this is a reproduction of the gangs' conflict with each other, rather than with the authorities.  It also condemns participating inmates to further convictions.  This is crucial under the 'three strikes' system which can be leveraged to start a prisoner off with a sentence for a small charge and, via a series of staged incidents, leave them as permanent residents and sources of budget for staff and facilities.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Watching the yard by video and from watchtowers, guards would bet on the outcome of fights they set up in this way.  At other times they would 'break up' the resulting fights by shooting the unarmed people involved.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Watching the yard by video and from watchtowers, guards would bet on the outcome of fights they set up in this way.  At other times they would 'break up' the resulting fights by shooting the unarmed people involved.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This video installation is crawling with interfaces.  What implications does it have for them?&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This video installation is crawling with interfaces.  What implications does it have for them?&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Michael Murtaugh</name></author>
	</entry>
	<entry>
		<id>https://pzwiki.wdka.nl/mw-mediadesign/index.php?title=The_Impossibility_of_Interface&amp;diff=48943&amp;oldid=prev</id>
		<title>Michael Murtaugh: /* - Interface as distributed throughout and indivisible */</title>
		<link rel="alternate" type="text/html" href="https://pzwiki.wdka.nl/mw-mediadesign/index.php?title=The_Impossibility_of_Interface&amp;diff=48943&amp;oldid=prev"/>
		<updated>2013-07-05T09:33:47Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;- Interface as distributed throughout and indivisible&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 11:33, 5 July 2013&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l49&quot;&gt;Line 49:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 49:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== - Interface as distributed throughout and indivisible ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== - Interface as distributed throughout and indivisible ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The particular interface I am interested in here is that put in place in the architecture of the exercise yards and the cameras and procedures used to control and to execute the men in the yards. The user is a prison officer, or a command structure of prison officers.  The shape of the yard is like a slice of cake, a segment.  At the apex of the segment is a video camera.  The shape of the yard is built precisely to the field of vision of the camera.  Watching the feed from the camera is a guard.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The particular interface I am interested in here is that put in place in the architecture of the exercise yards and the cameras and procedures used to control and to execute the men in the yards. The user is a prison officer, or a command structure of prison officers.  The shape of the yard is like a slice of cake, a segment.  At the apex of the segment is a video camera.  The shape of the yard is built precisely to the field of vision of the camera.  Watching the feed from the camera is a guard.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;	&lt;/del&gt;If we are to take Laurel's definition of an interface as, &amp;quot;A contact surface.  It reflects the physical properties of the interactors, the functions to be performed, and the balance of power and control.&amp;quot;  We are in a quandary.  Where exactly is the interface?  In the architecture, the shape of the yard that perfectly matches the area viewed by the camera? In the shape of the camera’s lense, its refractive capacity? The circuits that turn the light from the lense into a series of pixels? The slow scan of the stored video images?  The height and relative scalability of the wall?  In the colour of the walls? In the minds of the prisoners? In the regulations governing the behaviour of the guards? In the range and calibre of the guns used on the prisoners? In the skills used to stage a fight and select a target?  In the relations between prisoners? In the records kept on prisoners and groups of prisoners? In the multiple economic and racist mechanisms in which the prison is embedded and which it, as an industry, depends upon and reproduces?  In the legal system? In the system of property? In the idea of an individual subject accorded rights? In the protocols of wounding, honour, loyalty and fighting within the tacitly approved gang system of the prison culture?  Of course, to ask such a set of questions is an impossibility, to hold a thousand  enquiries at once.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;	&lt;/del&gt;We cannot here consider the interface between guards and prisoners to be solely representational in the way that a standard computer desktop  is sometimes understood to be.  The interfaces here operate through multiple procedures.  Whilst the system they instantiate is fundamentally hierarchical, the interfaces also operate by means of networks of mutually reinforcing patterns, ideology, structure and technologies. What the notion of interface allows us to do here is to analyse how they link, how one process passes from one axiom into another, and how processes are reconfigured, stripped down, simplified or made amorphous from their passage from one medial, architectural, racial, juridical, regime to another.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If we are to take Laurel's definition of an interface as, &amp;quot;A contact surface.  It reflects the physical properties of the interactors, the functions to be performed, and the balance of power and control.&amp;quot;  We are in a quandary.  Where exactly is the interface?  In the architecture, the shape of the yard that perfectly matches the area viewed by the camera? In the shape of the camera’s lense, its refractive capacity? The circuits that turn the light from the lense into a series of pixels? The slow scan of the stored video images?  The height and relative scalability of the wall?  In the colour of the walls? In the minds of the prisoners? In the regulations governing the behaviour of the guards? In the range and calibre of the guns used on the prisoners? In the skills used to stage a fight and select a target?  In the relations between prisoners? In the records kept on prisoners and groups of prisoners? In the multiple economic and racist mechanisms in which the prison is embedded and which it, as an industry, depends upon and reproduces?  In the legal system? In the system of property? In the idea of an individual subject accorded rights? In the protocols of wounding, honour, loyalty and fighting within the tacitly approved gang system of the prison culture?  Of course, to ask such a set of questions is an impossibility, to hold a thousand  enquiries at once.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;We cannot here consider the interface between guards and prisoners to be solely representational in the way that a standard computer desktop  is sometimes understood to be.  The interfaces here operate through multiple procedures.  Whilst the system they instantiate is fundamentally hierarchical, the interfaces also operate by means of networks of mutually reinforcing patterns, ideology, structure and technologies. What the notion of interface allows us to do here is to analyse how they link, how one process passes from one axiom into another, and how processes are reconfigured, stripped down, simplified or made amorphous from their passage from one medial, architectural, racial, juridical, regime to another.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It is a particular pathway through these that the guards were able to 'hack' in order to realise a level of brutality that could not be officially countenanced, or even acknowledged  as having happened.   &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It is a particular pathway through these that the guards were able to 'hack' in order to realise a level of brutality that could not be officially countenanced, or even acknowledged  as having happened.   &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;	&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The events at Corcoran stage, in a particularly twisted manner, the transition that the philosopher Gilles Deleuze&amp;lt;ref&amp;gt;Gilles Deleuze, 'Postscript on Control Societies' in, ''Negotiations'', trans. Martin Joughin, Columbia University Press, New York, 1995&amp;lt;/ref&amp;gt; notes when he talks about a shift from a disciplinary society&amp;lt;ref&amp;gt;In a number of early books Foucault proceeds through a series of case studies of different disciplinary formations which establish the usefulness of this term: Discipline and Punish, The Birth of the Clinic, Madness and Civilization, etc.&amp;lt;/ref&amp;gt; which operates by compartmentalising life, by ordering and naming, to a society of control - in which behaviour is continually modulated, using as often as not  the device of free will. Examples might be electronically triggered ‘congestion charging’ for road traffic, as recently introduced in London, or the crude  lie-detector mechanisms being used by some insurance company call-centres. In a sense, what is discussed here in terms of interface is how, even in the archetypal domain of discipline, the prison,  these two modes of power can combine or alternate. Under discipline, such abuse of the prisoners is ‘unfeasible’, under control, manifest in the prisoner’s choice to enter the yard, it is a ‘natural’ result of their behaviour which ‘calls for’ disciplinary sanction.  Flicking the switches between these modes allows the guards the maximum repertoire of cruelty.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The events at Corcoran stage, in a particularly twisted manner, the transition that the philosopher Gilles Deleuze&amp;lt;ref&amp;gt;Gilles Deleuze, 'Postscript on Control Societies' in, ''Negotiations'', trans. Martin Joughin, Columbia University Press, New York, 1995&amp;lt;/ref&amp;gt; notes when he talks about a shift from a disciplinary society&amp;lt;ref&amp;gt;In a number of early books Foucault proceeds through a series of case studies of different disciplinary formations which establish the usefulness of this term: Discipline and Punish, The Birth of the Clinic, Madness and Civilization, etc.&amp;lt;/ref&amp;gt; which operates by compartmentalising life, by ordering and naming, to a society of control - in which behaviour is continually modulated, using as often as not  the device of free will. Examples might be electronically triggered ‘congestion charging’ for road traffic, as recently introduced in London, or the crude  lie-detector mechanisms being used by some insurance company call-centres. In a sense, what is discussed here in terms of interface is how, even in the archetypal domain of discipline, the prison,  these two modes of power can combine or alternate. Under discipline, such abuse of the prisoners is ‘unfeasible’, under control, manifest in the prisoner’s choice to enter the yard, it is a ‘natural’ result of their behaviour which ‘calls for’ disciplinary sanction.  Flicking the switches between these modes allows the guards the maximum repertoire of cruelty.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;	&lt;/del&gt;To describe such a structure as a prison as a series of interfaces risks flattering the libido of the prison, it becomes something separable, the discharge of a series of pre-ordained functions.  A rational, managerial process.  Discipline as a 'mold' allows the interface to remain something discrete, neutral.  Control as a process of constant 'modulation' is that neutrality gone mobile, that soaks into everything, but that chops and swerves, demanding constant renewal of adherence to codes and processes.  This is what the guards with their walls, cameras and guns were able to manipulate, the interface between  discipline, in its predictability, and the vaporous insinuations of control.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;To describe such a structure as a prison as a series of interfaces risks flattering the libido of the prison, it becomes something separable, the discharge of a series of pre-ordained functions.  A rational, managerial process.  Discipline as a 'mold' allows the interface to remain something discrete, neutral.  Control as a process of constant 'modulation' is that neutrality gone mobile, that soaks into everything, but that chops and swerves, demanding constant renewal of adherence to codes and processes.  This is what the guards with their walls, cameras and guns were able to manipulate, the interface between  discipline, in its predictability, and the vaporous insinuations of control.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;At the same time, it forces us to reject any accounts of interface as being solely or primarily to do with representation, about the manipulation of elements that are separate from the structure of the surface layer.  Interfaces code in advance how and when something occurs, but cannot necessarily determine it (being in the case of computers always in negotiation with another part of the system, CPU resources for instance) or its uses.   The vectors that connect one thing to another, an instruction to an object, a node to another, a layer to a filter, are always political at the same time as they are technical and aesthetic.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;At the same time, it forces us to reject any accounts of interface as being solely or primarily to do with representation, about the manipulation of elements that are separate from the structure of the surface layer.  Interfaces code in advance how and when something occurs, but cannot necessarily determine it (being in the case of computers always in negotiation with another part of the system, CPU resources for instance) or its uses.   The vectors that connect one thing to another, an instruction to an object, a node to another, a layer to a filter, are always political at the same time as they are technical and aesthetic.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;	At their Palo Alto Research Centre, Xerox once staged a well-known experiment with the tagging and positioning of workers (in a type two interface).  This enabled co-workers and managers, as they moved around the building in the course of a day, to constantly find the physical location, activity and nearest phone or pager number of others.  The tracking system also carried data on  their availability (or not) for communication for various levels in the hierarchy.  As media designers are generally amongst  the class of worker that is allowed to experiment upon itself, such a system was soon dropped.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;At their Palo Alto Research Centre, Xerox once staged a well-known experiment with the tagging and positioning of workers (in a type two interface).  This enabled co-workers and managers, as they moved around the building in the course of a day, to constantly find the physical location, activity and nearest phone or pager number of others.  The tracking system also carried data on  their availability (or not) for communication for various levels in the hierarchy.  As media designers are generally amongst  the class of worker that is allowed to experiment upon itself, such a system was soon dropped.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==- Interface as monitoring and control of a reductive, indexical map of separate elements ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==- Interface as monitoring and control of a reductive, indexical map of separate elements ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Michael Murtaugh</name></author>
	</entry>
	<entry>
		<id>https://pzwiki.wdka.nl/mw-mediadesign/index.php?title=The_Impossibility_of_Interface&amp;diff=48942&amp;oldid=prev</id>
		<title>Michael Murtaugh: /* - Interface as monitoring and control of a reductive, indexical map of separate elements */</title>
		<link rel="alternate" type="text/html" href="https://pzwiki.wdka.nl/mw-mediadesign/index.php?title=The_Impossibility_of_Interface&amp;diff=48942&amp;oldid=prev"/>
		<updated>2013-07-05T09:32:55Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;- Interface as monitoring and control of a reductive, indexical map of separate elements&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 11:32, 5 July 2013&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l66&quot;&gt;Line 66:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 66:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Richard Sennnett describes an interface of this sort in a Boston bakery.  A 'user-friendly' interface had been installed at the front end of a baking system to allow workers to control bread production without the need to deal directly with the raw materials, to make judgements about the readiness or consistency of dough, to shape loaves and so on.  The machinery allows flexible specialisation rather than mass production.  The work is done by a transient force of part-timers or temporary workers supervised by one foreman.  It is deskilled, operating the system demands pressing buttons on a screen, and by:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Richard Sennnett describes an interface of this sort in a Boston bakery.  A 'user-friendly' interface had been installed at the front end of a baking system to allow workers to control bread production without the need to deal directly with the raw materials, to make judgements about the readiness or consistency of dough, to shape loaves and so on.  The machinery allows flexible specialisation rather than mass production.  The work is done by a transient force of part-timers or temporary workers supervised by one foreman.  It is deskilled, operating the system demands pressing buttons on a screen, and by:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;quot;Monitoring the entire process via on-screen icons which depict, for instance,  images of bread colour derived from data about the temperature and baking times of the ovens; few bakers actually see the loaves of bread that they make.  Their working screens are organised in the familiar Windows way; in one, icons for many more different kinds of bread appear than had been prepared in the past - Russian, Italian, French loaves all possible by touching the screen&amp;quot;&amp;lt;ref&amp;gt;Richard Sennett, ''The Corrosion of Character, the personal consequences of work in the new capitalism'',  W.W. Norton, New York, 1998, p.68&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;quot;Monitoring the entire process via on-screen icons which depict, for instance,  images of bread colour derived from data about the temperature and baking times of the ovens; few bakers actually see the loaves of bread that they make.  Their working screens are organised in the familiar Windows way; in one, icons for many more different kinds of bread appear than had been prepared in the past - Russian, Italian, French loaves all possible by touching the screen&amp;quot;&amp;lt;ref&amp;gt;Richard Sennett, ''The Corrosion of Character, the personal consequences of work in the new capitalism'',  W.W. Norton, New York, 1998, p.68&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;	&lt;/del&gt;The interface, however, does not match up to the baking process every time.  Much of the product is wasted when the actual temperature, the rising of the loaves, or some other factor, fails to match the representation on screen.  There is a skip outside full of burnt loaves, victims of automated friendly fire.  Workers controlling the process via the interface have no need for an understanding of how to bake bread.  The process is illegible to them.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;	&lt;/del&gt;Whilst the interface is extremely easy to use, its relation to the procedure it manages is flawed.  The monitoring and control of the baking process is not deep or detailed enough to allow this.  Additionally, the 'sociotechnical' and economic arrangements of the bakery rely on having a workforce with no actual baking skills - this would increase costs. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; &lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The interface, however, does not match up to the baking process every time.  Much of the product is wasted when the actual temperature, the rising of the loaves, or some other factor, fails to match the representation on screen.  There is a skip outside full of burnt loaves, victims of automated friendly fire.  Workers controlling the process via the interface have no need for an understanding of how to bake bread.  The process is illegible to them.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Whilst the interface is extremely easy to use, its relation to the procedure it manages is flawed.  The monitoring and control of the baking process is not deep or detailed enough to allow this.  Additionally, the 'sociotechnical' and economic arrangements of the bakery rely on having a workforce with no actual baking skills - this would increase costs.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Sennett describes 'alienation' experienced by an older generation of bakers as 'the unhappy disassociated consciousness which reveals, however, things as they are and where a person stands.'&amp;lt;ref&amp;gt;Ibid, P.70&amp;lt;/ref&amp;gt;  By contrast, &amp;quot;Flexibility creates distinctions between surface and depth; those who are flexibility's less powerful subjects are forced to remain on the surface.&amp;quot;&amp;lt;ref&amp;gt;Ibid,  p.75&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Sennett describes 'alienation' experienced by an older generation of bakers as 'the unhappy disassociated consciousness which reveals, however, things as they are and where a person stands.'&amp;lt;ref&amp;gt;Ibid, P.70&amp;lt;/ref&amp;gt;  By contrast, &amp;quot;Flexibility creates distinctions between surface and depth; those who are flexibility's less powerful subjects are forced to remain on the surface.&amp;quot;&amp;lt;ref&amp;gt;Ibid,  p.75&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The closing and shutting of doors, switching lights on and off, shown in Farocki's film is very similar.  Elsewhere, security guards working twelve-hour shifts on minimum wages, watching monitors, wiping bar codes, checking faces have the same relationship to the processes they control, and those that shape their jobs, as the push-button bakers.  Like call centre workers, working with a series of written scripts for their speech, menus, forms and databases, plus a time-per-call quota,  the task is to be an interface.  As with Laurel's description of interface, this is a surface that is thick, that bristles with connections, blockages and channels, variable speeds, timeframes and routines.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The closing and shutting of doors, switching lights on and off, shown in Farocki's film is very similar.  Elsewhere, security guards working twelve-hour shifts on minimum wages, watching monitors, wiping bar codes, checking faces have the same relationship to the processes they control, and those that shape their jobs, as the push-button bakers.  Like call centre workers, working with a series of written scripts for their speech, menus, forms and databases, plus a time-per-call quota,  the task is to be an interface.  As with Laurel's description of interface, this is a surface that is thick, that bristles with connections, blockages and channels, variable speeds, timeframes and routines.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Performing a surface, manufacturing an alienated interface, double consciousness&amp;lt;ref&amp;gt;One website, though it requires substantially more work, offers the beginnings of an opportunity to manufacture elements of a bogus DataBody,  Tracenoizer - disinformation on demand (2001) at http://www.tracenoizer.org/&amp;lt;/ref&amp;gt;, is an essential capacity of life in the 'mode of information'&amp;lt;ref&amp;gt;Mark Poster, The Second Media Age, Polity Press, Cambridge, 1995&amp;lt;/ref&amp;gt;.  In order to get space to breathe, we must create faces, bubbles, blips, strings of delay, backchannels, work-arounds in the domain of work, even if only in the name of efficiency. This, rather than submerge into the well-bloodied trap of 'realising our full potential' in the terms of a rigged productivity.  Therefore, whenever an interface promises to make something 'clear' or speaks of allowing something to work in just the simplest way possible it must first of all be assaulted with questions, yawns and scripts rather than rewarded with immediate identification.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Performing a surface, manufacturing an alienated interface, double consciousness&amp;lt;ref&amp;gt;One website, though it requires substantially more work, offers the beginnings of an opportunity to manufacture elements of a bogus DataBody,  Tracenoizer - disinformation on demand (2001) at http://www.tracenoizer.org/&amp;lt;/ref&amp;gt;, is an essential capacity of life in the 'mode of information'&amp;lt;ref&amp;gt;Mark Poster, The Second Media Age, Polity Press, Cambridge, 1995&amp;lt;/ref&amp;gt;.  In order to get space to breathe, we must create faces, bubbles, blips, strings of delay, backchannels, work-arounds in the domain of work, even if only in the name of efficiency. This, rather than submerge into the well-bloodied trap of 'realising our full potential' in the terms of a rigged productivity.  Therefore, whenever an interface promises to make something 'clear' or speaks of allowing something to work in just the simplest way possible it must first of all be assaulted with questions, yawns and scripts rather than rewarded with immediate identification.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It is this gap between a model of function and its actuation that in some cases describes a degree of freedom, and that in others puts into place a paralysing incapacity to act - it would not, for instance, be over-welcome in the steering system of a plane.  The politics of the indexical map is produced precisely in its power to command an isomorphic relation between itself and what it controls.  It must not, it can not, slip...&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It is this gap between a model of function and its actuation that in some cases describes a degree of freedom, and that in others puts into place a paralysing incapacity to act - it would not, for instance, be over-welcome in the steering system of a plane.  The politics of the indexical map is produced precisely in its power to command an isomorphic relation between itself and what it controls.  It must not, it can not, slip...&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==- Interface as independent associational structure ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==- Interface as independent associational structure ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Michael Murtaugh</name></author>
	</entry>
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